WoW: Black Temple - Supremus Strategy Guide (Part2)

Phase 2
This phase is much more hectic.

As phase 2 begins Supremus will set his gaze on a raid member. This person must at all costs move away from him quickly. He is very slow (you can outrun him, he walks at about 90% of normal normal movement speed) but if he catches a non tank he will one shot them. He will also perform Molten Punch, a knockback effect dealing 5k damage, if the targeted person gets too close to him (about 40 yards).

He will continue to shoot the streams of Molten Fire out from under him during this phase; again just move out the way.

Small volcanoes will spawn during this phase in seemingly random locations. They spew out blue fireballs which deal significant fire damage (4500 damage). They are however very easy to spot and to avoid.

Tanks during this phase you should chase Supremus and keep your rage topped - As he returns to phase 1 it is an aggro reset so you need to get him under control as soon as possible. If possible move him back to his starting position; this will make it easier for the raid to DPS him.

Healers be aware that raid members will be taking damage from the volcanoes during this phase. Keep them up. The person being targeted by Supremus may also be knocked back for significant damage; keeping a shield/HoT (Heal over Time) spell on them is advisable.

Melee DPS Don't stick to him like glue during this phase; if he switches his Gaze to you then you will go squish! Stay at a 20 yard range until he has picked up his next target. You then have a short amount of time to DPS him before he switches again.

Ranged DPS Go all out on him during this phase: aggro is not an issue. He moves slowly so you shold keep your distance and attack him with your highest damage abilities. However be aware that when he returns to phase 1 it is an aggro reset; watch those DoTs.

Hunters and Warlocks can feel free to use their pets - he does not target pets with Gaze, although be aware that the pets will take damage from Molten Fire/Volcanic Geyser. Keeping an imp out with Phase Shift is probably the Warlock's best bet if you wish to use a pet.

Everyone has plenty of space to move in so make sure you keep away from him if he targets you. The courtyard you are fighting in counts as outside, so Druids may well wish to use travel form, Shamans use Ghost Wolf form etc. This is not a necessity however.

After he has switched target 5 times he will return to phase 1.

 

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